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Post by Asuka Was Here on Mar 4, 2006 22:43:31 GMT -5
Nice collection ^.^ I'm glad you posted it, and I'd love to see colored versions of some of the sketches.
I would like to say (and we've been over this several times before, but it really sticks out at me now) that your female characters have very masculine faces and positions. For some reason, that makes me think your could draw some killer Shiba Kuukaku fan art, if only because she tends to move in a more masculine-ish way and her face and hair would probably be well-complimented by your style.
Not enough of a gamer to give you much feedback on the KH people; I barely know what they're supposed to look like ^.^' But I really like the third one from the top - the blond guy (?) - the one entitled "Kindom_hearts_2_rox" There's a lot of expression, and I like the bright colors
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Post by Asuka Was Here on Mar 10, 2006 21:27:16 GMT -5
Paint = eVil. With a capital V. Just had to say that.
Yeah, I suppose it would be hard to explain why a willowy-looking, scrawny girl was kicking serious ass (unless you pulled a Saikano-type thing, but that's...eh). Even so, I still think you should try and draw a character like that, at the very least to get some experience ^.^
Kuukaku is awesome. Kuukaku would be more awesome if her breasts were about six sizes smaller. That's one of the few things I dislike about Kubo's work, there's a constant presence of girls with impossibly huge boobs.
Now that I have a comparison, I can say you did a great job on Roxas; looks just like him.
I think I saw a few of those when I browsed breifly through your DA account when you first joined ^.^ But they look nice.
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Post by Asuka Was Here on Mar 11, 2006 18:03:44 GMT -5
Pixel art can just as easily be done in PSP or Photoshop - in fact I'd say it's even easier in them, since the color selection is easier. Yes. Draw something girly. With pink flowers and obnoxiously bright lipstick and the like. Just to give it a shot That sounds...complicated o.0 And as for Kuukaku... it took me weeks to notice she was missing an arm. I don't know why. I could rant about characters with big boobs for forever, but I have to go eat dinner now -.-' To be continued, I suppose...
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Post by Asuka Was Here on Mar 17, 2006 16:18:35 GMT -5
Ah, yes, TV. That thoroughly rewarding, educational, uplifting experience that so many people partake in for so many long hours of their lives. I would, too, - but alas, I have less important things to do. Like breed fish. And raise said fish. (Okay, now I'm just being mean But hey, I have a right get on people's nerves on occasion). Actually, being an anime addict, I have no right to speak. But that doesn't stop me. On the other hand, most of what I watch is fansubbed or on DVD, so it doesn't really count, since I don't have to glue myself to a TV schedule. That is a lot of character/clothing design sketches. And you're a good costume designer, too. The sleepy one = love. Half-asleep people are so amusing The only thing you might want to watch out for is the tight shirts. No matter how tight a shirt is, it doesn't conform and cling to boobs quite like that.
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Post by Asuka Was Here on Mar 23, 2006 17:33:34 GMT -5
Well, you can learn a lot more about life on TV and from your parents. Generally speaking, however, neither will ever tell you about the war of 1812. Unless you watch the history channel. In any case, I wasn't referring to learning by going to school, I was referring to learning by getting off your butt and doing things.
My best friend's a D-cup; clothese don't cling that tight to her. But I do see your point about half-chibi doodles.
...and... wow. That's tiny. Like, really tiny. Cool-looking, but tiny. I mean, I know it's pixel art, but still ^.^' I guess you've been busy doing other things.
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Post by Asuka Was Here on Mar 25, 2006 22:34:01 GMT -5
Oh. Well, in that case, never mind. ^.^ ...we never get to WWII in my history courses. We always get distracted talking about other things and never make it that far in the curriculum. There's plenty you can do at 3 am! Like pace in circles around the house. That's what I do if I'm up that late. Or you could always draw 3-4 hours per square inch is the reason I hate pixel art. And the colors look O.K. Skin's a little yellow, but you get that in anime and video games all the time, so I wouldn't worry. Ahah, so you have been doing stuff! Very nice ^.^ Did anyone ever tell you you make your OC's smile like maniacal lunatics on a murderous rampage?? ...just kidding. They do look a little crazed from time to time, though. And I love your clothing designs. You should seriously become some sort of punk fashion designer. I still say you should draw something shoujo-ey
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Post by Asuka Was Here on Mar 29, 2006 21:47:20 GMT -5
I can never think of what I want to draw (unless its something small, like those Pokemon requests I've been taking). I just sort of start drawing and... well, what happens, happens. Usually what happens is pretty bad looking, so I'll either scrap it (read: let me best friend confiscate it for whatever purposes she can come up with) or fix it up until I like it. ...I would expect him to giggle lots, of course Well, I like your clothing designs. Even if a lot of them are similar, they're similar in a style I like. Hence, I don't mind. And sometimes when I can't think of a good character design, I go to an anime CG site (like Advanced Anime or Boyis or something to that extent) and just flip through pictures until I get inspiration. ...After which point, I still have no idea what I'm going to do, but it puts me in a drawing mood and then when I just doodle, I'm more likely to come up with something interesting. ...Or something to that extent. Yay, shoujo-ey-ness! Hope you get your compy back and all better sometime soon. ^.^
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Post by Asuka Was Here on Apr 1, 2006 19:45:19 GMT -5
Yeah, that's an issue for me, too. Getting the perfect pose for a character can be a real problem -.-' Again, that's where it also comes in handy to reference other artists' works.
Lazyness does generally get in the way of world-destroying plots.
Well, I'm glad it makes you happy ^.^ I just don't see why no one else would compliment you on them. Video games do have some pretty diverse costuming, but so do a lot of manga series (especially the artbooks and chapter covers, those tend to have a lot of interesting designs for outfits). I will agree, however, that anime has generally uncomplicated, generic, same-thing-every-day designs - simply because that's necessary to make the animation deadlines.
I do know from experience that moving is a major obstruction to computer access. Are you moving far away? Or still in the same general area?
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Post by Asuka Was Here on May 4, 2006 18:28:47 GMT -5
I don't mind double-posts so long as they're separated by a significant amount of time - posting three times in one hour in a row would be kind of silly, but a 5-day gap is fine. I suppose its my own darn fault for not replying, anyway ^.^
Yes, fan art sites can be good as references - I prefer gallery sites like Advanced Anime, AnimeGalleries.net, and so forth... greater concentration of references...
Armor. Ugh. I have tried repeatedly to design armor, and I have yet to pull it off. Especially the space-age type. Just last night I was attempting to draw a spacesuit/armor type outfit for something, and it looked more like a bizarre compilation of oddly-shaped legos 0.o
Ouch. 10 hours. I drove 15 to get to myrtle Beach for vacation, but long rides are indeed hellish. You settled in now, though? Or at least in the presence of a computer with a paint program?
Like the new sketches. 'Specially the second Kindom Hearts one - Seifer, I guess? The expression is hilarious! And the puppy is adorable ^.^ I'm such a sucker for cute furry things.
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Post by Asuka Was Here on May 15, 2006 17:24:45 GMT -5
Advanced Anime and Boyis are both compilations of fan art / Japanese studio art. They don't usually have sketches, but they've got some good CG references.
I find hair downright easy compared to armor. And coloring armor is even worse, especially when I'm messing around with cell-shading armor. Which I rarely do, but I mention it because I was up at midnight last night trying to do just that o.0. I mean, at least with hair, it's organic and therefore somewhat freeform - as long as you somewhat respect the laws of gravity, you're okay. But armor and solid things are more difficult...
Oh dear. I hope you at least like all the DVDs you watched 0.o
...Yes, he does look a bit arrogant and grumpy, but that makes it cute ^.^ He can talk? Does he say anything nice, or is he as grumpy as he looks ^.^ ?
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Post by Asuka Was Here on May 16, 2006 7:52:40 GMT -5
Eh, I suppose. I have issues with spiky hair, personally. I love drawing long hair, though. Buckets of fun, I say You think that's bad? My little sister has a friend who literally does know Pirate of the Carribean word for word. I think she's seen it something like 74 times o.0 Oreos. But aren't oreos made of chocolate (or somethign that vaguely resembles it?). Chocolate is bad for dogs... Can't look at the new art now because I'm on a school computer (they've blocked Deviant Art), but I'll take a peek when I get home ^.^ Eh, cliche can be fun sometimes ^.^ Especially when you turn cliche into parody. As for the signature, keep it under 100kb, please. Come to think of it, I should probably stick something about that in the forum rules...
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Post by Asuka Was Here on May 20, 2006 17:52:45 GMT -5
Finally get to comment on the last pictures you posted:
In particular, the comic page layout looks good, but the smoke (or is it steam?) in the scene looks very, very fake. I realize that it is anime-style and it may just be your style, but it really sticks out at me. SMoke doesn't shoot out in curved lines, and hwile it may form roundish clumps, they don't look like that - more whispy and irregular. If you want it to be clumpy, try referencing pictures of big nimbus clouds. For a whispy, even more natural look, try cirrus clouds...
And I like the new char. sketches. Especially the guy with al lthe stitches (can't make out his name, but my computer's far to slow to try and view the full-size). He looks so pitiful ^.^ I don't quite know why, but it seems cute.
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Post by Asuka Was Here on Jun 2, 2006 19:20:00 GMT -5
Heh ^.^ Well, we all have artistic strengths and weaknesses. You might want to see if studying actual clouds helps, though. An explosion? Well, then it's closer, but it's still too formulated, if that makes any sense.
Sad expressions are cute; that's probably why a lot of people like him. I suppose the being killed thing explains the stitches ^.^ Zombie?
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Post by Asuka Was Here on Jun 7, 2006 21:04:07 GMT -5
Well, you win some, you lose some, I suppose. On one hand, being murdered young and getting covered in stitches... on the other hand, demonic powers and immortality. It all works out in the end.
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Post by Asuka Was Here on Jun 13, 2006 17:06:12 GMT -5
Dude. Love the guy with the brown trench coat and the Hollow!Ichigo eyes. Nice character design - and I love the outfit. Actually, I think the more cell-shaded-style ones came out better than the others... and a word to the wise: elbos should not be nearly that thin. Even if you're trying to accentuate their muscles, that would be better done by making their whole arms wider than the elbows thinner. The nonexistant elbows make it seem like they have some sort of non-human anatomy. Like maybe the joints of a bug or something - they get thinner where they bend. Human arms just don't work that way.
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Post by Asuka Was Here on Jun 21, 2006 9:38:50 GMT -5
Maybe people just like him because it's a good design ^.^
Question: do you use a polygonal lasso to select the areas you shade when you're cel-shading, or do you use something else - or just wing it?
Ew. Three toes? o.0 I find it somewhat odd that you only draw elbows on buff characters - they're more visible on skinny arms.
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Post by Asuka Was Here on Jun 22, 2006 13:25:03 GMT -5
It's actually a lot easier if you just select the areas with the lasso, you know. You'd probably find it less painstaking. Plus, any way to monopolize the paint bucket is just plain awesome.
Oh... dear.
Bony is what I meant by skinny. Actually, I would think that huge muscles get in the way of movement - lanky people are usually the most flexible.
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Post by orochimaruchan on Jun 22, 2006 22:29:37 GMT -5
Actually, I prefer not to use the lasso, because it tends to create more work for me. It's harder to get the shapes I want with the polygonal lasso, and the normal lasso would mean that I have to do it freehand, with a mouse, in one try. And using the lasso with the paint bucket tends to create unnecessarily gritty and rough edges.
I used to have a lot more problems with proportions back in the day, especially with faces.
Skinny doesn't mean bony, but at certain views you can't see elbows anyway. Big muscles can constrain movement, but very buff arms are very visibly bent, so I would have to put in elbows anyway.
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Post by Asuka Was Here on Jun 23, 2006 11:48:50 GMT -5
Really? I've found that zooming in with the polygonal lasso, I can get any shape I want. Regular lasso wouldn't work, though. But I also get smooth edges with the polygonal, smoother than they would be if I were doing it by hand. Then again, we are using different programs, so who knows. What works with one doesn't with the other ^.^' But the lasso is the best tool to use in PSP.
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Post by orochimaruchan on Jun 23, 2006 22:17:36 GMT -5
Zooming in would work except that the pictures I work on are rather large, usually around 2200x3600 or something, and zooming in to do one area is very time consuming since I'd only be able to do a small area at a time and then I can tend to lose focus on how to shape and shade things when I leave it zoomed in. And I don't know why the edges end up gritty when I use it either, it doesn't always happen though so I don't know. I'm better at doing things free hand with a mouse though, I'm still waiting on a new tablet, it'll make everything just a lot easier...hopefully for my birthday I can get a new one.....
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